This is a discussion on [Coming] Introducing Rising Empires within the Android Games forums, part of the AT&T Android Forum category; Hi,
I would like to introduce an Android game project my brother and I are working with. It's called Rising Empires and is a civilisation ...
I would like to introduce an Android game project my brother and I are working with. It's called Rising Empires and is a civilisation building game with a focus on conflicts:
Rising Empires is a massive multiplayer online turn-based strategy game in a fantasy setting intended for Android phones. The goal of Rising Empires is to expand and strengthen your empire by developing your cities and research new technologies.
Six races with unique abilities struggle to survive on the Surface and deep in the caves of the Netherworld. There is a constant conflict for territory between empires as well as in between their demanding gods! A rich technology tree allows each player to mould his empire and troops to suit his playing style. All empires play in the same world and interact with each other.
We've just published a new issue of our newsletter. This issue takes a look at the ground combat mechanics. I've attached the bulletin to this post. If you want to know more please visit our website: Rising empires
We've now presented the first of the six races that populate the Rising Empires universe - the Dwarves:
Their racial description can be found in this post on our forum: Race abilities - Dwarf
We've now presented the second of the six races that populate the Rising Empires universe - the Elves:
Their racial description can be found in this post on our forum: Elf racial profile
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We've now presented the third and strangest of the six races that populate the Rising Empires universe - the Ende:
Their racial description can be found in this post on our forum: Ende racial profile
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Attached is a screenshot with the map with two galleys outside a capital city and an example of the fleet screen. The fleet screen is where you see all information about a fleet as well as give it orders. In this weeks 'Weekly update' we discuss this screen and what it contains: Weekly update - Fleets
We've now presented the fourth of the six races that populate the Rising Empires universe - the Greenskins. Greenskin is a collective name for a couple of races living in the caves below the earth. The most common of these are the Goblins, the Orcs and the Ogres:
Their racial description can be found in this post on our forum: Greenskin racial profile
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Attached is a screenshot with an improved list for selecting technologies. We have a lots of news in this weeks 'Weekly update'. Both from the new alpha test that we are running and new stuff in the game itself: Weekly update
Next week we'll also present the next race - Humans...
Humans are the fifth race in Rising Empires to be presented and they are, well, humans...
Their racial description can be found in this post on our forum: Human racial profile
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A new issue of the Norberg bulletin has been published. In this issue we discuss our experiences from the new alpha test:
Just in time for the one year anniversary of the Rising Empires project we started our first ‘real’ play test of Rising Empires. A lot has been happening during 2011 and although progress hasn’t been as quick as we originally thought we are getting closer to completing Rising Empires. Or to quote Johan J, “The game is fully playable but some parts are not complete yet, there are hints around the game of missing functionality.” This issue, the eleventh, of the Norberg bulletin is a report of the first 20 turns of the play test...
The sixth and last of the races in Rising Empires is also the most unhuman of the lot - the insectoid Krant:
Their racial description can be found in this post on our forum: Krant racial profile
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